Azeroth Survivors guide

Checked by playing version 0.119.0 at the official page on 26 October 2026. The game is still being updated, so details can change.

Azeroth Survivors is a free fan-made game that puts World of Warcraft's classes and zones into a Vampire Survivors-style roguelike. You steer one hero through waves of monsters while its spells fire on their own, choose a spell card at every level-up and try to survive and beat the bosses that arrive on a timer. It is made by Aethus and runs in a web browser.

This guide is unofficial. Forever Calc is a fan site for the WoW Forever talent calculator; we are not connected to Blizzard Entertainment or to Aethus, who makes Azeroth Survivors. This page shows no screenshots, art or text from the game itself; the class icons in our site header are the World of Warcraft icons we use across Forever Calc. Names are written as the game shows them, and the descriptions are ours.

Where to play Azeroth Survivors

The game's only home is wow.aethus.pl. Other sites use its name, but the game's own code starts only on that page (or from a copy on the player's own computer) and shows a fake-website notice anywhere else, so go straight to the official page.

It needs a browser with WebGPU. The official page asks for an up-to-date version of Chrome, Edge or Safari, and does not mention Firefox; on Linux, Chrome needs WebGPU switched on in its flags. The same page offers a Windows version to download, packed as a .rar archive, which we have not tried.

On busy days you may see a message that too many people are playing. The official page shows it when it reaches its daily request limit, and points to the game's Discord and the Windows version instead.

Azeroth Survivors and WoW Forever

The names sound alike, but they are different games. WoW Forever is a World of Warcraft game from Blizzard Entertainment; Forever Calc began as a talent calculator for WoW Forever, and that is still most of this site. Azeroth Survivors is a separate fan-made browser game by Aethus, with its own classes, talents and zones, which this guide covers.

How to play

  • Move with W, A, S and D, or hold both mouse buttons.
  • Press 1, 2 or 3 to take one of the three spell cards on a level-up, and R to reroll them.
  • Press Enter on the main screen to start a run.
  • Press Esc during a run to pause it; the pause menu can resume the run, open Options or end the run.

What a run looks like

  1. Choose a class and a zone on the main screen. At first only Elwynn Forest is open.
  2. The run starts as soon as you move. Your spells attack by themselves; your job is to steer and stay alive.
  3. Each level-up pauses the run and offers three cards. A card teaches a new spell or ranks up one you already have, and its rarity sets the size of the bonus. We saw common, uncommon, rare and epic cards, and the same Multi-Shot card showed +18% damage as uncommon and +25% as rare.
  4. You can hold six spells at most: a card for a new spell shows the slot count you would reach, for example 2/6.
  5. Rerolls are a budget for the whole run. Our new account started with three; a reroll swapped all three cards, and the one we used was still gone at the next level-up. The Second Thoughts perk adds more (see achievements and perks below).
  6. Levels also add a little power for the rest of the run. In our Hunter run each level gave +3% damage, +9 maximum health and +0.08 health per second.
  7. A clock at the top counts down to the next boss. In Elwynn Forest the bosses are Hogger at 3:00, Mother Fang at 6:00, Rhahk'Zor at 9:00, Mr. Smite at 12:00 and Edwin VanCleef at 16:00. Elites can arrive much earlier: one reached us 32 seconds in.
  8. When you fall, a summary shows your time, kills and damage, and the talent experience the run earned.

The nine classes

Every class starts with one spell and draws its level-up cards from its own pool. The numbers below are from the game's class and Armory screens. Paladin has the most health (245) and Warlock the least (165).

Warrior

  • Health 230, 3rd highest of the nine
  • Starts with Cleave
  • 11 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Arms, Fury and Protection

Paladin

  • Health 245, the highest of the nine
  • Starts with Consecration
  • 11 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Holy, Protection and Retribution

Hunter

  • Health 240, 2nd highest of the nine
  • Starts with Auto Shot
  • 11 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Beast Mastery, Marksmanship and Survival

Rogue

  • Health 190, 7th highest of the nine
  • Starts with Sinister Strike
  • 11 spells in its card pool
  • 60 gear pieces to collect
  • Talent trees: Assassination, Combat and Subtlety

Priest

  • Health 170, 8th highest of the nine
  • Starts with Smite
  • 11 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Discipline, Holy and Shadow

Shaman

  • Health 195, 6th highest of the nine
  • Starts with Lightning Bolt
  • 11 spells in its card pool
  • 60 gear pieces to collect
  • Talent trees: Elemental, Enhancement and Restoration

Mage

  • Health 215, 4th highest of the nine
  • Starts with Fireball
  • 13 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Arcane, Fire and Frost

Warlock

  • Health 165, the lowest of the nine
  • Starts with Shadow Bolt
  • 12 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Affliction, Demonology and Destruction

Druid

  • Health 205, 5th highest of the nine
  • Starts with Wrath
  • 12 spells in its card pool
  • 54 gear pieces to collect
  • Talent trees: Balance, Feral Combat and Restoration

Which class is best?

We do not rank them. We have played too few runs to back a ranking, and the game is still being updated. The numbers above and the talent milestones below are what the game itself shows; pick the class whose trees appeal to you.

Talent trees and milestones

Talents are earned per class between runs. Every class has three trees, up to 51 points in all and 3 spec slots to keep different setups. A tree opens a new row for every 5 points you put into it. At 10, 20 and 30 points in a tree, a one-point milestone talent opens, and those milestones change the way your spells work. Resetting talents is free.

These are the milestones of every tree, by name; hover over a talent in the game to see what it does. Where the game shows two talents at one milestone, we list both with a slash as it does; we did not test whether you get both or choose one.

Warrior talents

  • Arms10: Deep Wounds · 20: Sweeping Strikes · 30: Mortal Wounds
  • Fury10: Rampage · 20: Flurry · 30: Bladestorm
  • Protection10: Shockwave · 20: Fortified · 30: Titan

Paladin talents

  • Holy10: Divine Favor · 20: Daybreak · 30: Light's Grace
  • Protection10: Hallowed Ground · 20: Ardent Defender · 30: Hammer of the Righteous
  • Retribution10: Seal of Command · 20: The Art of War · 30: Divine Storm

Hunter talents

  • Beast Mastery10: Tame Beast · 20: Frenzy · 30: Bestial Wrath
  • Marksmanship10: Piercing Shots · 20: Rapid Fire · 30: Kill Shot
  • Survival10: Entrapment · 20: Explosive Ammunition · 30: Wyvern Sting

Rogue talents

  • Assassination10: Deadly Poison · 20: Mutilate · 30: Toxic Bloom
  • Combat10: Blade Flurry · 20: Adrenaline Rush · 30: Killing Spree
  • Subtlety10: Cheat Death · 20: Preparation · 30: Shadow Dance

Priest talents

  • Discipline10: Divine Aegis · 20: Rapture · 30: Penance
  • Holy10: Radiance · 20: Purifying Flame · 30: Chastise
  • Shadow10: Shadow Weaving · 20: Shadowy Apparitions · 30: Shadowform

Shaman talents

  • Elemental10: Lightning Overload · 20: Elemental Fury · 30: Elemental Mastery
  • Enhancement10: Windfury · 20: Maelstrom Weapon · 30: Feral Spirit
  • Restoration10: Call of the Elements · 20: Reincarnation · 30: Totemic Wrath

Mage talents

  • Arcane10: Arcane Concentration · 20: Presence of Mind · 30: Arcane Power
  • Fire10: Ignite · 20: Hot Streak · 30: Pyroclasm
  • Frost10: Frostbite · 20: Splitting Ice · 30: Summon Water Elemental

Warlock talents

  • Affliction10: Nightfall · 20: Contagion · 30: Seed of Corruption
  • Demonology10: Soul Devourer / Soul Link · 20: Legion Gate · 30: Pact of the Annihilan / Butcher
  • Destruction10: Shadow Cleave · 20: Conflagrate · 30: Rain of Chaos

Druid talents

  • Balance10: Omen of Clarity · 20: Starfall · 30: Force of Nature
  • Feral Combat10: Rake · 20: Blood Frenzy · 30: Dire Bear Form / Cat Form
  • Restoration10: Swiftmend · 20: Tranquility · 30: Tree of Life

Zones in unlock order

There are 12 zones. Each one opens when you beat a named boss in the zone before it, and zones open per class: the main screen counts them for the class you have picked, and co-op lobbies check the same.

  1. Elwynn Forest: open from the start.
  2. Duskwood: beat Edwin VanCleef in Elwynn Forest.
  3. Warsong Gulch: beat Morbent Fel in Duskwood.
  4. Un'Goro Crater: beat Lord Kazzak in Warsong Gulch.
  5. Arathi Basin: beat King Mosh in Un'Goro Crater.
  6. Feralas: beat Lord Aliden Perenolde in Arathi Basin.
  7. Gurubashi Arena: beat King Gordok in Feralas.
  8. Scarlet Monastery: beat Hakkar the Soulflayer in Gurubashi Arena.
  9. Alterac Valley: beat High Inquisitor Whitemane in Scarlet Monastery.
  10. Blackrock Mountain: beat Azuregos in Alterac Valley.
  11. Gates of Ahn'Qiraj: beat Nefarian in Blackrock Mountain.
  12. Naxxramas: beat C'Thun in Gates of Ahn'Qiraj.

Progress between runs

Kills, bosses, a win and the time you survived all add talent experience for the class you played, and harder zones add more. Our first run lasted 49 seconds and earned 14 (10 for the time, 4 for kills); the first talent point needed 80.

Bosses drop gear for your class and you keep it. Each class collects its own: 54 for most classes and 60 for the Rogue and the Shaman. Both the gear and the appearance you pick belong to that class.

Run Options make runs harder: more enemies (up to 500%, and each kill then counts for less), more enemy health (up to 500%), harder enemy hits (up to 300%) and faster enemies (up to 150%). Harder settings raise talent experience and boss loot chances, to at most double; beyond that, a harder setting adds difficulty with no extra reward.

Your race adds passive bonuses. The Armory showed four Alliance and four Horde races, and we read the bonuses of two. Human: +15% damage for 10 seconds every 30 seconds, +10% experience and +20% gold. Dwarf: a shield that absorbs 30% of maximum health every 45 seconds, +6% damage and +30% pickup range. You choose race, gender and look in the Armory.

Progress is stored in your browser. Options, then Saves, exports it as a file you can import on another computer or browser, and the game saves a backup for each hour of play, keeping the five most recent.

Achievements and perks

The game has 98 achievements worth 2,270 points, in six groups: Zones (24), Classes (20), Collection (7), Feats (21), Lifetime (12) and Co-op (14). They count for the whole account, whichever hero earns them, and their points buy perks on the Rewards tab.

Each perk opens once you earn a named achievement, and some have several ranks you buy one at a time. What the first rank does, in our words:

  • Second Thoughts (3 ranks, 15 points a rank; unlocked by the achievement Regular): an extra free reroll in each run.
  • Banish (3 ranks, 20 points a rank; unlocked by the achievement Elwynn Forest): once a run, take a card out for the rest of that run and get a new hand.
  • Skip (1 rank, 15 points; unlocked by the achievement Duskwood): turn down a hand of cards for a little gold.
  • Opening Hand (1 rank, 30 points; unlocked by the achievement Slaughterhouse): the first level-up of each run offers four cards instead of three.
  • Veteran's Lessons (2 ranks, 20 points a rank; unlocked by the achievement Warsong Gulch): 20% more talent experience for any class behind your best one.
  • Keen Eye (2 ranks, 20 points a rank; unlocked by the achievement Collector): makes each boss drop 5% more likely.

The Rewards tab also has companions, tabards and appearances, and each save can reset its perks twice to spend the points again.

Co-op

The Co-op button on the main screen lists public lobbies for the same game version, with tabs to host a lobby or join one by code. You can filter lobbies by zone, by zones you have unlocked and by password, and you can only join a zone your class has already opened. The lobbies we saw had room for five players.

Co-op also has its own group of achievements: 14 of them, worth 495 points.

Tips for your first runs

  • Keep moving. The run starts when you move and your spells fire without input, so all your attention can go to dodging.
  • Expect elites before the first boss. An elite beast caught our first run at 0:32 and ended it 17 seconds later.
  • Read the rarity as well as the spell: a rarer copy of the same card gives a bigger bonus.
  • Rerolls do not come back at the next level-up, so keep them for a hand with nothing you want.
  • Short runs still count. Even a quick death pays talent experience toward that class's next talent point.
  • Raise Run Options only once a zone feels easy; the extra rewards stop at double.
  • Export a save before you clear your browser data or switch browsers.

Frequently asked questions

Is Azeroth Survivors an official Blizzard game?

No. It is a fan project made by Aethus, whose name is on the game's main screen. Blizzard Entertainment did not make it, and Forever Calc is not connected to either of them.

Is Azeroth Survivors free?

Yes. It plays free in the browser at wow.aethus.pl. The main screen has a Buy me a coffee button for anyone who wants to support it.

Where can I play Azeroth Survivors?

At its official page, wow.aethus.pl. The game starts only there or from a copy on your own computer; on other sites it shows a fake-website notice.

Do I need to download Azeroth Survivors?

No. It runs in a browser with WebGPU, such as an up-to-date version of Chrome, Edge or Safari. The official page also offers a Windows version, which we have not tested.

Can I play it on a phone or a Steam Deck?

We have not tested phones, tablets or the Steam Deck, so we cannot promise they work. The official page's code does include touch controls for phones and fixes for Android and iPhone browsers, and the game's Options have a Gamepad section.

Does Azeroth Survivors work in Firefox?

The official page names Chrome, Edge and Safari and does not mention Firefox. If the game does not start in Firefox, try one of those browsers.

Is there an Azeroth Survivors Discord?

Yes. The official page and the game's main screen both have a link to its Discord server.

Is Azeroth Survivors on Steam?

We found no Steam version on the official page or in the game (version 0.119.0). It plays in the browser, and the official page offers a Windows download.

Are there Azeroth Survivors cheats or codes?

We found no place to enter codes and no cheat menu in the game's menus (version 0.119.0). Third-party save editors are on GitHub; they are not official, so export your save first (Options, then Saves) if you try one.

Is Azeroth Survivors the same as WoW Forever?

No. WoW Forever is a World of Warcraft game from Blizzard Entertainment, and Forever Calc's talent calculator plans its talent trees. Azeroth Survivors is a separate fan-made browser game by Aethus, with talents of its own.

How is it different from Hordes of Azeroth?

They are separate projects. By its GitHub page, Hordes of Azeroth is a survivors-style mode for a World of Warcraft 1.12.1 client, run on your own PC with a private server. Azeroth Survivors plays in the browser at wow.aethus.pl, with nothing to install.

Why does it say too many people are playing?

The official page shows that message when it reaches its daily request limit. It then points to the game's Discord and to the Windows version.

Can I play Azeroth Survivors with friends?

Yes. Co-op has public lobbies, hosting and joining by code; the lobbies we saw had room for five players.

How many classes and zones are there?

9 classes (Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock and Druid) and 12 zones, from Elwynn Forest to Naxxramas, in version 0.119.0.

Will I lose my progress?

Progress is saved in your browser, so clearing its site data can remove it. Export a save from Options, then Saves, so you have a backup or can move it to another browser.

How we checked

We first played version 0.115.0 on 25 October 2026, then rechecked every fact on this page against version 0.119.0 at wow.aethus.pl in Chrome on 26 October 2026: Hunter runs in Elwynn Forest, plus the class, talent and Armory screens of all nine classes and the zone, Run Options, co-op, saves, achievements, rewards and pause screens. The run examples, such as the 49-second first run, come from our first runs. The names on this page are the game's own; the descriptions are ours. For the game itself, we link only to its official page.

Spotted something an update changed? Tell us through the contact page.