What changed for the Druid in WoW Forever

WoW Forever gives the Druid 52 talents; Classic Era had 47. By status: 15 new, 33 changed, 2 moved and 2 unchanged. Classic talents taken out of the trees: 9 (2 of them are now taught by the trainer instead).

New talents (15)

  • Genesis Balance, row 1, 5 ranks

    Max rank: Increases the periodic damage and healing done by your spells and abilities by 5%.

  • Nature's Majesty Balance, row 2, 2 ranks

    Max rank: Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Splendor Balance, row 3, 1 rank

    Max rank: Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Overgrowth Balance, row 5, 2 ranks

    Max rank: Increases the maximum number of targets you may have affected by Entangling Roots by 2.

  • Eclipse Balance, row 5, 3 ranks

    Max rank: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

  • Shifting Power Feral Combat, row 4, 1 rank

    Max rank: Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

  • Primal Bite Feral Combat, row 4, 1 rank

    Max rank: Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

  • Improved Shifting Power Feral Combat, row 5, 2 ranks

    Max rank: Reduces the cooldown of your Shifting Power spell by 8 sec.

  • Natural Instinct Feral Combat, row 5, 2 ranks

    Max rank: Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

  • Natural Reaction Feral Combat, row 6, 5 ranks

    Max rank: Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.

  • Rend and Tear Feral Combat, row 6, 5 ranks

    Max rank: Increases damage done by your melee abilities on Bleeding targets by 10%.

  • Berserk Feral Combat, row 7, 1 rank

    Max rank: Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

  • Gift of the Earthmother Restoration, row 3, 1 rank

    Max rank: Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

  • Living Spirit Restoration, row 5, 3 ranks

    Max rank: Increases your Spirit by 15%.

  • Wild Growth Restoration, row 7, 1 rank

    Max rank: Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Changed talents (33)

  • Improved Wrath Balance, row 1

    Classic Era, rank 1

    Reduces the cast time of your Wrath spell by 0.1 sec.

    WoW Forever, rank 1

    Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.

    Position: from Balance, row 1, column 1 to Balance, row 1, column 2.

  • Moonglow Balance, row 2

    Classic Era, rank 1

    Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.

    WoW Forever, rank 1

    Reduces the Mana cost of your damaging spells by 8%.

    Position: from Balance, row 5, column 3 to Balance, row 2, column 1.

  • Improved Moonfire Balance, row 2

    Classic Era, rank 1

    Increases the damage and critical strike chance of your Moonfire spell by 2%.

    WoW Forever, rank 1

    Increases the damage and critical strike chance of your Moonfire spell by 5%.

    Ranks: 5 in Classic, 2 in Forever.

  • Nature's Reach Balance, row 2

    Classic Era, rank 1

    Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.

    WoW Forever, rank 1

    Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.

    Position: from Balance, row 3, column 4 to Balance, row 2, column 4.

  • Improved Entangling Roots Balance, row 3

    Classic Era, rank 1

    Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.

    WoW Forever, rank 1

    Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.

    Position: from Balance, row 2, column 1 to Balance, row 3, column 1.

  • Insect Swarm Balance, row 4

    Classic Era, rank 1

    The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.

    WoW Forever, rank 1

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

    Position: from Restoration, row 3, column 3 to Balance, row 4, column 1.

  • Vengeance Balance, row 4

    Classic Era, rank 1

    Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.

    WoW Forever, rank 1

    Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.

  • Improved Starfire Balance, row 4

    Classic Era, rank 1

    Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.

    WoW Forever, rank 1

    Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.

  • Nature's Grace Balance, row 5

    Classic Era, rank 1

    All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

    WoW Forever, rank 1

    All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

  • Moonfury Balance, row 6

    Classic Era, rank 1

    Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.

    WoW Forever, rank 1

    Increases the damage done by your Arcane and Nature spells by 2%.

  • Moonkin Form Balance, row 7

    Classic Era, rank 1

    Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    WoW Forever, rank 1

    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • Ferocity Feral Combat, row 1

    Classic Era, rank 1

    Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

    WoW Forever, rank 1

    Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

  • Heart of the Wild Feral Combat, row 1

    Classic Era, rank 1

    Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.

    WoW Forever, rank 1

    Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.

    Position: from Feral Combat, row 6, column 2 to Feral Combat, row 1, column 3.

  • Feral Swiftness Feral Combat, row 2

    Called Feline Swiftness in Classic.

    Classic Era, rank 1

    Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.

    WoW Forever, rank 1

    Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.

    Position: from Feral Combat, row 3, column 1 to Feral Combat, row 2, column 1.

  • Feral Instinct Feral Combat, row 2

    Classic Era, rank 1

    Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.

    WoW Forever, rank 1

    Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.

    Position: from Feral Combat, row 2, column 1 to Feral Combat, row 2, column 2.

    Ranks: 5 in Classic, 3 in Forever.

  • Brutal Impact Feral Combat, row 2

    Classic Era, rank 1

    Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.

    WoW Forever, rank 1

    Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.

    Position: from Feral Combat, row 2, column 2 to Feral Combat, row 2, column 3.

  • Thick Hide Feral Combat, row 2

    Classic Era, rank 1

    Increases your Armor contribution from items by 2%.

    WoW Forever, rank 1

    While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

    Position: from Feral Combat, row 2, column 3 to Feral Combat, row 2, column 4.

    Ranks: 5 in Classic, 3 in Forever.

  • Shredding Attacks Feral Combat, row 3

    Called Improved Shred in Classic.

    Classic Era, rank 1

    Reduces the Energy cost of your Shred ability by 6.

    WoW Forever, rank 1

    Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.

    Position: from Feral Combat, row 4, column 1 to Feral Combat, row 3, column 1.

    Ranks: 2 in Classic, 3 in Forever.

  • Savage Fury Feral Combat, row 3

    Classic Era, rank 1

    Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.

    WoW Forever, rank 1

    Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.

    Position: from Feral Combat, row 5, column 1 to Feral Combat, row 3, column 2.

  • Feral Charge Feral Combat, row 3

    Classic Era, rank 1

    Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.

    WoW Forever, rank 1

    Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.

    Position: from Feral Combat, row 3, column 2 to Feral Combat, row 3, column 3.

  • Sharpened Claws Feral Combat, row 3

    Classic Era, rank 1

    Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.

    WoW Forever, rank 1

    Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.

    Position: from Feral Combat, row 3, column 3 to Feral Combat, row 3, column 4.

    Ranks: 3 in Classic, 2 in Forever.

  • Predatory Strikes Feral Combat, row 4

    Classic Era, rank 1

    Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.

    WoW Forever, rank 1

    Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.

    Position: from Feral Combat, row 4, column 2 to Feral Combat, row 4, column 3.

  • Blood Frenzy Feral Combat, row 4

    Classic Era, rank 1

    Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.

    WoW Forever, rank 1

    Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.

    Position: from Feral Combat, row 4, column 3 to Feral Combat, row 4, column 4.

  • Leader of the Pack Feral Combat, row 5

    Classic Era, rank 1

    While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.

    WoW Forever, rank 1

    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.

    Position: from Feral Combat, row 7, column 2 to Feral Combat, row 5, column 2.

  • Nature's Focus Restoration, row 1

    Classic Era, rank 1

    Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

    WoW Forever, rank 1

    Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    Position: from Restoration, row 2, column 2 to Restoration, row 1, column 2.

  • Furor Restoration, row 1

    Classic Era, rank 1

    Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

    WoW Forever, rank 1

    Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per sec spent outside Cat Form, up to 20 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

  • Naturalist Restoration, row 2

    Called Improved Healing Touch in Classic.

    Classic Era, rank 1

    Reduces the cast time of your Healing Touch spell by 0.1 sec.

    WoW Forever, rank 1

    Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.

  • Subtlety Restoration, row 2

    Classic Era, rank 1

    Reduces the threat generated by your Healing spells by 4%.

    WoW Forever, rank 1

    Reduces the threat generated by your Nature and Arcane spells by 10%.

    Position: from Restoration, row 3, column 4 to Restoration, row 2, column 2.

    Ranks: 5 in Classic, 3 in Forever.

  • Reflection Restoration, row 3

    Classic Era, rank 1

    Allows 5% of your Mana regeneration to continue while casting.

    WoW Forever, rank 1

    Allows 17% of your Mana regeneration to continue while casting.

  • Gift of Nature Restoration, row 3

    Classic Era, rank 1

    Increases the effect of all healing spells by 2%.

    WoW Forever, rank 1

    Increases the effect of all your healing spells by 2%.

    Position: from Restoration, row 5, column 3 to Restoration, row 3, column 3.

  • Swiftmend Restoration, row 4

    Classic Era, rank 1

    Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.

    WoW Forever, rank 1

    Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

    Position: from Restoration, row 7, column 2 to Restoration, row 4, column 4.

  • Improved Tranquility Restoration, row 5

    Classic Era, rank 1

    Reduces threat caused by Tranquility by 50%.

    WoW Forever, rank 1

    Reduces threat caused by Tranquility by 50% and its cooldown by 30%.

  • Improved Regrowth Restoration, row 6

    Rank 1 text is the same as in Classic.

    The data lists it as changed but holds no Classic text beyond rank 1, so the difference is not shown here.

Moved talents (2)

  • Natural Shapeshifter Restoration, row 2

    Moved from Balance, row 2, column 4 to Restoration, row 2, column 3.

  • Improved Rejuvenation Restoration, row 4

    Moved from Restoration, row 4, column 4 to Restoration, row 4, column 3.

Taken out of the talent trees (9)

2 of them are still in the game: the class trainer teaches them now, so they are no longer a talent pick.

Balance (5)

  • Nature's Grasp 1 rank in Classic, row 1

    Now taught by the trainer from level 10: Nature's Grasp in the Druid spellbook

    While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

  • Improved Nature's Grasp 4 ranks in Classic, row 1

    Increases the chance for your Nature's Grasp to entangle an enemy by 15%.

  • Natural Weapons 5 ranks in Classic, row 2

    Increases the damage you deal with physical attacks in all forms by 2%.

  • Improved Thorns 3 ranks in Classic, row 3

    Increases damage caused by your Thorns spell by 25%.

  • Omen of Clarity 1 rank in Classic, row 3

    Now taught by the trainer from level 20: Omen of Clarity in the Druid spellbook

    Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.

Feral Combat (2)

  • Feral Aggression 5 ranks in Classic, row 1

    Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.

  • Faerie Fire (Feral) 1 rank in Classic, row 5

    Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Restoration (2)

  • Improved Mark of the Wild 5 ranks in Classic, row 1

    Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.

  • Improved Enrage 2 ranks in Classic, row 2

    The Enrage ability now instantly generates 5 Rage.

Unchanged (2)

Spells and the rest

This page covers talents only. For what happened to the Druid spells, see the Druid abilities page. Every talent has its own page in the Druid talent list, and you can plan a build in the Druid talent calculator.

Game data from the WoW Forever beta client, build 1.60.1.70291, as published by talentsforever.com (CC BY 4.0) on 2026-10-08 and reformatted by us. Numbers can still change before launch.