Every Druid talent in WoW Forever

WoW Forever gives the Druid 52 talents: 16 in Balance, 20 in Feral Combat and 16 in Restoration. Set against Classic Era: 15 new, 33 changed, 2 moved and 2 the same.

Each talent below shows its row, the earliest level you can take it at, its rank count and its text at max rank. Open a talent for every rank and the full comparison with Classic.

Balance talents

TalentRow, earliest levelRanksSince ClassicText at max rank
Improved WrathRow 1, level 105ChangedReduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
GenesisRow 1, level 105NewIncreases the periodic damage and healing done by your spells and abilities by 5%.
MoonglowRow 2, level 153ChangedReduces the Mana cost of your damaging spells by 25%.
Improved MoonfireRow 2, level 152ChangedIncreases the damage and critical strike chance of your Moonfire spell by 10%.
Nature's MajestyRow 2, level 152NewIncreases your critical strike chance with spells and melee attacks by 4%.
Nature's ReachRow 2, level 152ChangedIncreases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Improved Entangling RootsRow 3, level 203ChangedIncreases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
Nature's SplendorRow 3, level 201NewIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Insect SwarmRow 4, level 251ChangedThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
VengeanceRow 4, level 255ChangedIncreases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Improved StarfireRow 4, level 255ChangedReduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
OvergrowthRow 5, level 302NewIncreases the maximum number of targets you may have affected by Entangling Roots by 2.
Nature's GraceRow 5, level 301ChangedAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
EclipseRow 5, level 303NewYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
MoonfuryRow 6, level 355ChangedIncreases the damage done by your Arcane and Nature spells by 10%.
Moonkin FormRow 7, level 401ChangedShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feral Combat talents

TalentRow, earliest levelRanksSince ClassicText at max rank
FerocityRow 1, level 105ChangedReduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Heart of the WildRow 1, level 105ChangedIncreases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Feral SwiftnessRow 2, level 152ChangedIncreases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Feral InstinctRow 2, level 153ChangedIncreases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Brutal ImpactRow 2, level 152ChangedIncreases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
Thick HideRow 2, level 153ChangedWhile in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Shredding AttacksRow 3, level 203ChangedReduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Savage FuryRow 3, level 202ChangedIncreases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Feral ChargeRow 3, level 201ChangedCharge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.
Sharpened ClawsRow 3, level 202ChangedIncreases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Shifting PowerRow 4, level 251NewInstantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Primal BiteRow 4, level 251NewBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
Predatory StrikesRow 4, level 253ChangedIncreases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Blood FrenzyRow 4, level 252ChangedGives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Improved Shifting PowerRow 5, level 302NewReduces the cooldown of your Shifting Power spell by 8 sec.
Leader of the PackRow 5, level 301ChangedWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
Natural InstinctRow 5, level 302NewIncreases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Natural ReactionRow 6, level 355NewIncreases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Rend and TearRow 6, level 355NewIncreases damage done by your melee abilities on Bleeding targets by 10%.
BerserkRow 7, level 401NewCauses your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

Restoration talents

TalentRow, earliest levelRanksSince ClassicText at max rank
Nature's FocusRow 1, level 105ChangedGives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
FurorRow 1, level 105ChangedGives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec spent outside Cat Form, up to 100 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.
NaturalistRow 2, level 155ChangedReduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
SubtletyRow 2, level 153ChangedReduces the threat generated by your Nature and Arcane spells by 30%.
Natural ShapeshifterRow 2, level 153MovedReduces the mana cost of all shapeshifting by 30%.
ReflectionRow 3, level 203ChangedAllows 50% of your Mana regeneration to continue while casting.
Gift of NatureRow 3, level 205ChangedIncreases the effect of all your healing spells by 10%.
Gift of the EarthmotherRow 3, level 201NewReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Tranquil SpiritRow 4, level 255SameReduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Improved RejuvenationRow 4, level 253MovedIncreases the effect of your Rejuvenation spell by 15%.
SwiftmendRow 4, level 251ChangedInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Nature's SwiftnessRow 5, level 301SameWhen activated, your next Nature spell becomes an instant cast spell.
Living SpiritRow 5, level 303NewIncreases your Spirit by 15%.
Improved TranquilityRow 5, level 302ChangedReduces threat caused by Tranquility by 100% and its cooldown by 60%.
Improved RegrowthRow 6, level 355ChangedIncreases the critical effect chance of your Regrowth spell by 50%.
Wild GrowthRow 7, level 401NewHeals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Game data from the WoW Forever beta client, build 1.60.1.70291, as published by talentsforever.com (CC BY 4.0) on 2026-10-08 and reformatted by us. Numbers can still change before launch.