Every Warrior talent in WoW Forever
WoW Forever gives the Warrior 52 talents: 17 in Arms, 17 in Fury and 18 in Protection. Set against Classic Era: 10 new, 35 changed, 2 moved and 5 the same.
Each talent below shows its row, the earliest level you can take it at, its rank count and its text at max rank. Open a talent for every rank and the full comparison with Classic.
Open the Warrior talent calculator What changed for the Warrior Warrior abilities
Arms talents
| Talent | Row, earliest level | Ranks | Since Classic | Text at max rank |
|---|---|---|---|---|
| Row 1, level 10 | 3 | Changed | Reduces the cost of your Heroic Strike ability by 3 Rage. | |
| Row 1, level 10 | 5 | Same | Increases your Parry chance by 5%. | |
| Row 1, level 10 | 3 | Changed | Increases the Bleed damage done by your Rend ability by 35%. | |
| Row 2, level 15 | 2 | Changed | Increases the Rage generated by your Charge ability by 6. | |
| Row 2, level 15 | 5 | Changed | Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. | |
| Row 2, level 15 | 2 | Moved | Increases the critical strike chance of your Overpower ability by 50%. | |
| Row 3, level 20 | 1 | Changed | Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. | |
| Row 3, level 20 | 3 | Changed | Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec. | |
| Row 4, level 25 | 1 | New | A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. | |
| Row 4, level 25 | 3 | Changed | Increases the damage you deal with two-handed melee weapons by 3%. | |
| Row 4, level 25 | 2 | Changed | Increases the critical strike damage bonus of your abilities by 20%. | |
| Row 5, level 30 | 5 | New | Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec. | |
| Row 5, level 30 | 1 | Same | Your next 5 melee attacks strike an additional nearby opponent. | |
| Row 5, level 30 | 5 | New | Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. | |
| Row 6, level 35 | 2 | Changed | Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec. | |
| Row 6, level 35 | 3 | Same | Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. | |
| Row 7, level 40 | 1 | Same | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. |
Fury talents
| Talent | Row, earliest level | Ranks | Since Classic | Text at max rank |
|---|---|---|---|---|
| Row 1, level 10 | 5 | Changed | Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%. | |
| Row 1, level 10 | 5 | Changed | Improves your chance to get a critical strike with melee attacks by 5%. | |
| Row 2, level 15 | 5 | New | Increases the time before your Rage begins to decay after leaving combat by 10 sec. | |
| Row 2, level 15 | 5 | Changed | Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. | |
| Row 3, level 20 | 3 | New | Increases your chance to hit with off-hand attacks by 10%. | |
| Row 3, level 20 | 1 | Changed | Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec. | |
| Row 3, level 20 | 3 | Changed | Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack. | |
| Row 4, level 25 | 5 | Changed | Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%. | |
| Row 4, level 25 | 1 | New | Reduces the Rage cost of your Cleave and Whirlwind abilities by 3. | |
| Row 4, level 25 | 5 | Changed | Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack. | |
| Row 4, level 25 | 2 | Changed | Reduces the Rage cost of your Execute ability by 5. | |
| Row 5, level 30 | 2 | Changed | Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. | |
| Row 5, level 30 | 1 | Changed | When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. | |
| Row 5, level 30 | 2 | Same | Reduces the cooldown of your Intercept ability by 10 sec. | |
| Row 6, level 35 | 5 | Changed | Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike. | |
| Row 6, level 35 | 2 | New | Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health. | |
| Row 7, level 40 | 1 | Changed | Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. |
Protection talents
| Talent | Row, earliest level | Ranks | Since Classic | Text at max rank |
|---|---|---|---|---|
| Row 1, level 10 | 2 | Changed | Increases all the Rage generated by your Bloodrage ability by 50%. | |
| Row 1, level 10 | 5 | Changed | Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block. | |
| Row 1, level 10 | 5 | Changed | Reduces the duration of Stun and Fear effects inflicted on you by 15%. | |
| Row 2, level 15 | 5 | Changed | Increases your Defense Skill by 20. | |
| Row 2, level 15 | 3 | Changed | Increases damage dealt by your Revenge ability by 60%. | |
| Row 2, level 15 | 3 | Changed | Reduces the Rage cost of your Thunder Clap ability by 6. | |
| Row 3, level 20 | 1 | Changed | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. | |
| Row 3, level 20 | 2 | New | Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. | |
| Row 3, level 20 | 3 | Changed | Reduces the cooldown of your Disarm ability by 20 secs. | |
| Row 3, level 20 | 3 | Changed | Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped. | |
| Row 4, level 25 | 3 | Changed | Reduces the Rage cost of your Sunder Armor ability by 3. | |
| Row 4, level 25 | 1 | New | Your Charge ability is now usable while in Defensive Stance. | |
| Row 4, level 25 | 2 | Moved | Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec. | |
| Row 5, level 30 | 2 | Changed | Reduces the cooldown of your Shield Wall ability by 11.0 min. | |
| Row 5, level 30 | 1 | Changed | Stuns the target for 5 sec. | |
| Row 5, level 30 | 3 | New | Reduces the Rage cost of your offensive abilities by 3. | |
| Row 6, level 35 | 5 | Changed | Increases all damage you deal by 10% while a shield is equipped. | |
| Row 7, level 40 | 1 | Changed | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
Game data from the WoW Forever beta client, build 1.60.1.70291, as published by talentsforever.com (CC BY 4.0) on 2026-10-08 and reformatted by us. Numbers can still change before launch.